Video: Game Installation, Daniel Recital Hall, BCCM, Spring 2018.
artsy fartsy
(2018)
Composer
A sound installation, “artsy fartsy,” uses the video game environment to reveal musical motives/ideas that underlie the environment. In this game, the performer (synonymous with the “player”) can control a cursor by means of using a Nintendo Wii Balance Board. In the same way that sound production relies on the production and manipulation of a sound by means of fine kinesthetic coordination, “arsty fartsy” allows the non-musician to create music by coordinating one’s balance. In doing so, it begs the question, “what is the role of the 21st century musician?”